A downloadable tool for Windows, macOS, and Linux

Project Based Workflow

Every feature of OGMO Editor contributes to an intuitive, holistic, project based workflow. Project data flows down to all of your level files, which are easily accessible from the main window!

Powerful Layer Types

Beyond using Tile Layers to create levels from a tileset, use Decal Layers to freely place, scale, and rotate images to decorate your level, Entity Layers to place complex objects in your game, and Grid Layers to creatively add metadata to your level!

Easy Integration

When you're done editing, save your level to a handy JSON file - one that is easily parsed to give you immediate access to all of the tiles, decals, and entities you've authored!

Extremely Free

OGMO Editor is free to use for personal and commercial projects - no strings attached - forever! OGMO Editor is also open sourced using the very permissive MIT license!

Download the source code or contribute on GitHub!

Easy to Learn

Hit the ground running by reading the Online Manual!

Updated 2 days ago
Published 27 days ago
StatusReleased
CategoryTool
PlatformsWindows, macOS, Linux
Rating
(4)
AuthorsOGMO Editor, austineast, 01010111
Made withHaxe
TagsGame Design, Level Editor, Tilemap based tools
Average sessionA few seconds
InputsKeyboard, Mouse

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Ogmo Editor.zip 56 MB
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Ogmo Editor (amd64).zip 72 MB
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Ogmo Editor.app.zip 54 MB